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Tree world: Demetrus

This project started as an exploration for an illustration a couple years ago, i decided to take a step further in the design and expand how would this society look.

I present the desert planet of Demetrus. A wasted land in which only the Titanoligninus grow. These colossal trees only grow around the planet's ecuator and in their roots the civilization evolved. Their sap fuels civilization, humans use it as a power source, a malleable material for clothing and weaponry and much more.

Original concept i made over 3 years ago.

Original concept i made over 3 years ago.

Expanding upon the buildings designs. These are the under-root buildings based on wasp hives.
These serve as homes for the lower class habitants and also as a storage for the expedition, military and mining gear.

Expanding upon the buildings designs. These are the under-root buildings based on wasp hives.
These serve as homes for the lower class habitants and also as a storage for the expedition, military and mining gear.

The top-root buildings are based on funguses and serve as home to the upper class habitants as well as the administrative sector of the society. All the recreational activities are located in the top-root buildings.

The top-root buildings are based on funguses and serve as home to the upper class habitants as well as the administrative sector of the society. All the recreational activities are located in the top-root buildings.

Mining and exploration ship. The design is based on a wasp.

Mining and exploration ship. The design is based on a wasp.

Another exploration of these ships. This one is more of a charger type of ship rather than a sleek transport and exploration vehicle.

Another exploration of these ships. This one is more of a charger type of ship rather than a sleek transport and exploration vehicle.

Concept of the landing port where the ships get their fuel and maintenance.

Concept of the landing port where the ships get their fuel and maintenance.

Concept of how would the cabin adjusts as the ship enters the landing position.

Concept of how would the cabin adjusts as the ship enters the landing position.

I made this quick render to further understand the movements and shapes of the airship.

Military/explorer outfits. These are based on beekeeper suits.

Military/explorer outfits. These are based on beekeeper suits.

Final male design.

Final male design.

Final female design.

Final female design.

Melee weapon concept, the blade is made of hardened tree sap.

Melee weapon concept, the blade is made of hardened tree sap.

Gun shapes explorations.

Gun shapes explorations.

All weapons are collapsable for easier transport and all are powered by the giant tree's sap.

All weapons are collapsable for easier transport and all are powered by the giant tree's sap.

Color scheme of the weapons.

Color scheme of the weapons.

I also made this simple model to get a better sense of movement at the moment of the weapon's activation.

If you have weapons, then you need threats to use them, right?

If you have weapons, then you need threats to use them, right?

These giant beetles are a combination of a hercules beetle, praying mantis and a tailless whip scorpion.

These giant beetles are a combination of a hercules beetle, praying mantis and a tailless whip scorpion.

This is a body exploration for a feline-like ambush predator. I mixed lizard and feline features for this design.

This is a body exploration for a feline-like ambush predator. I mixed lizard and feline features for this design.